Wednesday, 1 October 2014

Synopsis of Idea and Dates - 12th - 16th January 2015 - City 17 - Remnant

To start the VFX project,  the narrative asked for in the brief specified a 'Viral Outbreak' post apocalypse genre styled show.

The original concept was based off of the video game Half-Life and its expansive series.




  Originally, the character in the project was to be a scientist, a canon character of the series.




This idea is set in the timeline of the second game Half-Life 2 , which evolves around a dystopian city known as City 17, at this time, the central building of the city, known as "The Citadel", has collapsed, leaving the city in turmoil among the aliens that still inhabit it.





Propaganda posters are seen throughout the video game, which may be useful material for recognisation within the vfx piece.





The establishing shot is of the Scientist backing into a door, being persued, he presses his hand against a scanner, and goes through swiftly.

 Inside, he takes a breather, and looks down the corridor. As he walks down, he passes propaganda and posters, eventually moving underneath a grate, which startles him when it rattles.

The last shot shows the two legs of an Alien (In this narrative, a Headcrab, the most well known alien of the series) as it prepares to bolt from a ventilation shaft at the scientist, the screen cuts black with the creatures screech, and the titles "City 17 - Remnant", show up before disappearing. 





No comments:

Post a Comment